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Home
Stocks
NetEase, Inc.
EL7 Factor Analysis
How we score this
Overall87
Excellent — top fifth of the marketContrarianF 8/9Better than 87% of Market stocks, per EL7's model
FactorScoreDistributionValueAvgRank
▸
Valuation
65
15.6x▲17.8xAround median
▸
Growth
53
6.2%▼7.1%Around median
▸
Quality
93
19.6%▲4.5%Top tier
▸
Safety
91
—2.6xTop tier
▸
Capital Return
51
0.55%▼2.12%Around median
▸
Momentum
42
-1.5%▼2.9%Around median
▸
Sentiment
63
12▲3Around median
NTES

NTES NetEase, Inc.

NetEase, Inc. · NASDAQ
Market Closed
115.61
▼ ⁦-0.02%⁩ (-0.02)
Market Cap$73.8B
Beta0.80
52w Low52w High
106.06159.55
Last Week
⁦-3.71%⁩
Last Month
⁦-13.34%⁩
Last 3 Months
⁦-4.24%⁩
Last Year
⁦-19.72%⁩
Fair Value
Current price$116
Analyst target · 11 analysts
$160
⁦+38%⁩
See it clearly undervalued
Range ⁦$158–$169⁩
vs
DCF (estimate)
$233
⁦+102%⁩
Sees it clearly undervalued
⁦7.9⁩% discount · ⁦4⁩% growth
Bottom lineThe two methods broadly agree — estimate range ⁦$160–$233⁩.

Estimates — analyst targets and a simplified DCF, not investment advice.

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Analyst Consensus

This section combines price targets, revision history, analyst coverage changes, and an AI summary of what changed on the Street.

Price Target· 11 analysts setting price target
$162.33
⁦+40.4%⁩
Current Price $115.61·Median $160.00
Low
$158.00
High
$169.00
Current price
$115.61
Average target
$162.33
Street summary

NetEase (NTES) Price Target Analysis

Bullish tilt

NetEase (NTES) stock has seen an improvement in analyst optimism over the past 30 days, with the average price target rising by 5.24% from 154.25 to 162.33, with this valuation remaining unchanged over the last week. The narrow range between the low (158) and high (169) price targets reflects a strong consensus and high conviction among the 11 analysts, indicating a low level of uncertainty regarding the fair valuation of the stock.

As of 2026-08-28
Revisions momentum · 30d
⁦-0.7%⁩
Average rating
★ 4.16
Buy
Analyst coverage
32
Buy conviction
97%
High
Rating activity · 30d
0↑ · 0↓
Target dispersion
10%
Analyst ratings over time32 analysts rating
6
25
1
Strong BuyBuyHoldSellStrong Sell
Rating trend — last 12 months4.09 → 4.16
Recent analyst moves
  • = Reiterate2026-08-21
    Bernstein
    Outperform
  • = Reiterate2026-05-26
    Morgan Stanley
    Overweight· $158.00
  • = Reiterate2026-05-22
    Benchmark
    Buy
Premium content
Key Financials

Ten ratios that matter, each compared against its sector median and average — so you can see whether a number is rich or cheap relative to peers in the same sector.

StockSector medianSector averagetypical sector range
MetricValuePosition within sectorVerdict
  • P/E (TTM)
    15.58x
    6.87x54.92x
    Very cheap
  • Forward P/E
    —
    —
  • EV / EBITDA
    12.29x
    4.52x36.15x
    Very cheap
  • FCF Yield
    9.8%
    -54.8%10.8%
    Strong
  • Revenue Growth YoY
    6.2%
    -18.1%66.5%
    Below average
  • EPS Growth YoY
    -49.9%
    -155.3%193.7%
    Near median
  • Gross Margin
    67.2%
    12.9%79.5%
    Strong
  • ROIC
    19.6%
    -63.6%26.5%
    Strong
  • Net Debt / EBITDA
    —
    —
  • Dividend Yield
    0.6%
    0.0%3.9%
    Low
  • Payout Ratio
    52.3%
    4.4%96.7%
    Moderate
  • Altman Z-Score
    —
    —
Financial Analysis
|

Stock Analysis

AI-generated
Based on 2026-08-20 data

Company Overview

NetEase operates a digital ecosystem led by online games and related value-added services, alongside Youdao for learning and AI-powered services, NetEase Cloud Music, and innovative and commercial businesses including Yanxuan. In Q2 FY2026, games and related services generated RMB 25.0 billion out of RMB 30.1 billion in revenue, or about 83%, while Youdao generated about RMB 1.5 billion, Cloud Music about RMB 2.0 billion, and innovative businesses and others about RMB 1.6 billion.

Revenue in Q2 FY2026 reached approximately RMB 30.1 billion, or $4.4 billion, with revenue from games and related services growing 10% year over year. Non-GAAP net income attributable to shareholders was RMB 7.7 billion, or $1.1 billion, while non-GAAP earnings per ADS were $1.78 and came in below analyst estimates due to investment losses; news reports stated that those losses amounted to $435 million.

Gross profit margin increased to 70.5% in Q2 FY2026 from 64.7% a year earlier. The margin was 76.1% for games and related services, 48.9% for Youdao, 37.4% for Cloud Music, and 43.4% for innovative businesses and others. On an annual basis, revenue increased from $105.3 billion in FY2024 to $112.6 billion in FY2025, while net income rose from $29.7 billion to $33.8 billion and earnings per share increased from 9.19 to 10.48.

What's Driving the Stock

  • Revenue from games and related services grew 10% year over year to RMB 25.0 billion in Q2 FY2026, supported by Fantasy Westward Journey and Where Winds Meet, despite a 2% sequential decline in online game revenue.
  • Games delivered strong margin expansion, with the segment's gross profit margin rising to 76.1% from 70.2% in Q2 FY2025, which the company attributed primarily to lower revenue-sharing costs with platforms.
  • Existing titles maintained strong engagement indicators; Sword of Justice surpassed ten million active players on the launch day of the New World update, while Eggy Party reached 700 million registered users, with monthly active users remaining above 100 million.
  • NetEase continued expanding its global presence through Where Winds Meet, whose positive Steam ratings remained above 87% and which entered the top three on the global sales chart following major updates, and through Marvel Rivals, which reached second place globally and first place in several regions, including the United States.
  • Net cash stood at RMB 167.5 billion on June 30, 2026, compared with RMB 163.5 billion at the end of FY2025. As of the same date, the company had repurchased approximately 24.8 million ADSs at a cost of about $2.3 billion under a $5 billion program, and the board approved a dividend of $0.48 per ADS for Q2 FY2026.

Buying & Selling Case

▲ Buying Case4 pts

  • +NetEase combines 10% year-over-year growth in gaming revenue with a 5.9 percentage-point improvement in the segment margin to 76.1% in Q2 FY2026, indicating operating strength despite pressure from investment losses on net income.
  • +Portfolio momentum extends across established and new games; Sword of Justice surpassed ten million active players on the launch day of its update, and Eggy Party recorded more than 100 million monthly active users, while Where Winds Meet and Marvel Rivals supported expansion outside China.
  • +Products under development such as Ananta and Blood Message, along with the global release plan for Sea of Remnants, provide potential paths for portfolio expansion. The Blood Message trailer recorded approximately 40 million views globally, while management confirmed that it continues to refine Ananta before its launch.
  • +Net cash of RMB 167.5 billion as of June 30, 2026 provides substantial capacity to fund game development, artificial intelligence, share repurchases, and dividends, without the investment case depending solely on the success of a single title.

▼ Selling Case6 pts

Valuation

The analyst consensus is “Buy,” with an average target of $162.33 and a range of $158 to $169, and the average is approximately 1.7% above the 52-week range high of $159.55. The earnings summary dated August 20, 2026 cited a price-to-earnings multiple of 15.3 times and a free cash flow yield of 9.5%, but these metrics should be balanced against the 8% decline in first-half non-GAAP earnings and the Q2 FY2026 earnings shortfall resulting from investment losses. The 52-week range of $106.06–$159.55 reflects a wide valuation spread, while the analyst target range assumes continued operating strength and that investment portfolio losses do not become a recurring source of pressure.

BuyAnalyst target: $162.33(+40.4%)

Figures in the text are as of 2026-08-27; the live price is shown at the top of the page.

FAQ

What was the largest revenue driver for NetEase in Q2 FY2026?

Games and related value-added services were the primary driver, generating RMB 25.0 billion of the total RMB 30.1 billion in Q2 FY2026 revenue. The segment grew 10% year over year, driven by titles including Fantasy Westward Journey and Where Winds Meet. The segment's gross profit margin also rose to 76.1% from 70.2% a year earlier due to lower revenue-sharing costs with platforms.

Why did NetEase's earnings fall short of expectations despite revenue exceeding estimates?

Revenue reached approximately $4.4 billion in Q2 FY2026, exceeding expectations by about $30 million. However, investment losses of $435 million weighed on net income, resulting in non-GAAP earnings per ADS of $1.78 versus expectations of $2.31. Non-GAAP net income attributable to shareholders was RMB 7.7 billion, while first-half net income declined 8% year over year to RMB 19 billion.

What are the main indicators of strength in NetEase's game portfolio?

Sword of Justice surpassed ten million active players on the launch day of the New World update, and concurrent users reached their highest level in two years. Eggy Party reached approximately 700 million registered users, with more than 100 million monthly active users and cumulative creator rewards reaching RMB 200 million. Positive Steam ratings for Where Winds Meet also remained above 87%, while Marvel Rivals reached second place on the global sales chart and first place in several regions, including the United States.

Earnings callEDGAR filings30-day newsInsider activity

Automated analysis for informational purposes only — not investment advice.

  • −Approximately 83% of Q2 FY2026 revenue is concentrated in games and related services, with the segment contributing about RMB 25.0 billion of the RMB 30.1 billion total, making results highly sensitive to the performance of the game portfolio and player engagement.
  • −Investment losses of $435 million weighed on Q2 FY2026 earnings; non-GAAP earnings per ADS were $1.78 versus expectations of $2.31, while first-half non-GAAP net income declined 8% year over year to RMB 19 billion.
  • −Some growth components show slowing or contraction; online game revenue declined 2% sequentially, Cloud Music revenue remained roughly flat both year over year and sequentially, and revenue from innovative businesses and others declined 4% year over year in Q2 FY2026.
  • −Management acknowledged that Sea of Remnants did not sufficiently reduce the learning curve in its early stages, affecting the initial player experience and leading to criticism, while Ananta faces competing titles in the urban open-world game category, and the company did not announce a specific launch date during the call.
  • −The average analyst target of $162.33 is above the 52-week range high of $159.55, while the relatively narrow target range extends from $158 to $169; therefore, achieving the implied valuation requires continued gaming growth and no recurrence of the earnings shortfall caused by investment losses.
  • −Net insider activity during the three months ending with the transaction recorded on June 29, 2026 was negative $1.3 million, through one sale and no purchases. This remains a weak standalone signal because insider sales may be prearranged, and the context provides no evidence to the contrary.
  • What role does artificial intelligence play in NetEase's businesses outside gaming?

    Youdao launched the Confucius 4 model in Q2 FY2026, improving visual reasoning in mathematics and physics while reducing inference costs. An upgrade to the translation model also increased inference speed by approximately 80%, and subscriptions to AI-powered services continued to show strong momentum. Youdao generated approximately RMB 1.5 billion in quarterly revenue, up 9% sequentially and 3% year over year, with its gross margin rising to 48.9% from 43.0%.

    What are the main risks associated with NetEase's new games?

    Management acknowledged during the August 20, 2026 call that Sea of Remnants faced criticism because the learning curve in the early stages was not simplified enough, affecting the launch experience in China. The company is working to simplify early content and improve the experience, but it did not provide a financial figure demonstrating the success of these measures. Ananta remains under refinement and faces competition in the urban open-world category, while management did not specify a launch date during the call.

    What is the size of NetEase's liquidity and capital returns?

    Net cash stood at RMB 167.5 billion on June 30, 2026, up from RMB 163.5 billion at the end of FY2025. As of June 30, 2026, the company had repurchased approximately 24.8 million ADSs at a cost of about $2.3 billion under a $5 billion repurchase program. The board also approved a dividend of $0.096 per share, or $0.48 per ADS, for Q2 FY2026.