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Stocks
Motorsport Games Inc.
MSGM

MSGM Motorsport Games Inc.

Motorsport Games Inc. · NASDAQ
Market Open
4.29
▲ ⁦+0.94%⁩ (+0.04)
Market Cap$23.0M
Beta1.75
52w Low52w High
2.115.56
Last Week
⁦-3.60%⁩
Last Month
⁦+8.61%⁩
Last 3 Months
⁦-1.61%⁩
Last Year
⁦+50.52%⁩
EL7 Factor Analysis
How we score this
Overall98
Excellent — top fifth of the marketSuper StockF 5/8DistressBetter than 98% of Market stocks, per EL7's model
FactorScoreDistributionValueAvgRank
▸
Valuation
92
9.7x▲17.6xTop tier
▸
Growth
97
78.6%▲7.1%Top tier
▸
Quality
98
64.2%▲4.5%Top tier
▸
Safety
70
—2.6xTop tier
▸
Capital Return
20
—2.15%Bottom tier
▸
Momentum
60
34.3%▲2.3%Around median
▸
Sentiment
81
1▼3Top tier
Fair Value
Low confidenceCurrent price$4.25
Analyst target
No data
vs
DCF (estimate)
$21
⁦+388%⁩
Sees it clearly undervalued
⁦12.2⁩% discount · ⁦12⁩% growth

Estimates — analyst targets and a simplified DCF, not investment advice.

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Analyst Consensus

This section combines price targets, revision history, analyst coverage changes, and an AI summary of what changed on the Street.

Price Target
—
Current Price $4.29
Analyst coverage
4
Recent analyst moves
  • = Reiterate2024-07-11
    Canaccord Genuity
    Hold
  • ⬇ Downgrade2023-02-01
    Noble Capital Markets
    OutperformMarket Perform
  • ⬇ Downgrade2022-03-31
    Canaccord Genuity
    BuyHold
Premium content
Key Financials

Ten ratios that matter, each compared against its sector median and average — so you can see whether a number is rich or cheap relative to peers in the same sector.

StockSector medianSector averagetypical sector range
MetricValuePosition within sectorVerdict
  • P/E (TTM)
    9.65x
    7.02x56.18x
    Very cheap
  • Forward P/E
    —
    —
  • EV / EBITDA
    6.67x
    4.43x35.48x
    Very cheap
  • FCF Yield
    28.9%
    -54.9%10.7%
    Exceptional
  • Revenue Growth YoY
    78.6%
    -18.1%67.2%
    Exceptional
  • EPS Growth YoY
    760.0%
    -155.6%189.9%
    Exceptional
  • Gross Margin
    83.9%
    13.2%79.5%
    Exceptional
  • ROIC
    64.2%
    -63.6%26.8%
    Exceptional
  • Net Debt / EBITDA
    —
    —
  • Dividend Yield
    —
    —
  • Payout Ratio
    —
    —
  • Altman Z-Score
    -5.82
    -9.8713.97
    Below average
Financial Analysis
|

Stock Analysis

AI-generated
Based on 2026-08-14 data

Company Overview

Motorsport Games Inc. is a company specializing in car racing games and simulations, building an ecosystem combining Le Mans Ultimate, the RaceControl platform, downloadable content services, and live service infrastructure. The company generates its revenue from selling the base game, which has exceeded 500,000 copies sold since launch, and from over 1.2 million pieces of downloadable content, in addition to premium RaceControl subscriptions that provide it with a recurring and high-margin revenue stream.

In Q2 of fiscal year 2026, the company recorded revenues of $3.5 million and a gross profit of $2.9 million, equating to a gross margin of approximately 83%, and a net income of $401,000 and earnings per share of $0.08. For the first half of fiscal year 2026, revenues reached $7.6 million, an increase of 74% year-over-year, and gross profit rose 86.9% to $6.4 million, with the gross margin expanding to 84.7% from 78.8%.

RaceControl accounted for about 18% of revenues in the first half of fiscal year 2026, compared to 7% in the corresponding period of fiscal year 2025, after its subscription revenues rose to approximately $1.4 million from $0.3 million. The latest trailing twelve months data for 2026 show revenues of $14.5 million, a gross profit of $12.2 million, and a net income of $2.3 million, compared to annual revenues of $11.3 million and a net income of $6.9 million in fiscal year 2025.

What's Driving the Stock

  • The number of paid RaceControl subscribers rose to more than 40,500 by the end of June 2026, an increase exceeding 230% year-over-year, and the annual recurring revenue run rate reached approximately $2.9 million compared to $1.2 million for fiscal year 2025.
  • Sales of Le Mans Ultimate exceeded approximately 500,000 copies for the base game and 1.2 million pieces of downloadable content since launch, and April 2026 recorded the highest daily average of active users in the game's history after reaching a peak of over 8,800 concurrent players in March 2026.
Earnings callEDGAR filings30-day newsInsider activity

Automated analysis for informational purposes only — not investment advice.

  • The company launched version 1.4 of Le Mans Ultimate in July 2026, adding the Daytona and Laguna Seca circuits as part of the first pack of the U.S. Track Pack, and management stated that the initial performance of the pack exceeded its expectations, with two additional packs expected in September and December 2026.
  • Development of Le Mans Ultimate for PlayStation and Xbox consoles continued to progress according to the plan announced on August 14, 2026; management believes that transitioning to consoles expands the addressable market beyond users of PCs and high-cost simulation equipment.
  • Operating cash flow averaged about $0.5 million per month during the six months ended June 30, 2026, and the company recorded positive operating income for the sixth consecutive quarter, supporting the funding of product development and live services.
  • Buying & Selling Case

    ▲ Buying Case4 pts

    • +The company's model combines game sales, additional content, and recurring subscription revenues; RaceControl revenues grew by approximately 349% year-over-year in the first half of fiscal year 2026, while its share of revenue rose to 18%.
    • +Unit economics have clearly improved, as revenues for the first half of fiscal year 2026 increased by 74%, gross margin expanded to 84.7%, and adjusted EBITDA increased by 122.7% to $2.2 million.
    • +The Le Mans Ultimate base, which exceeded 500,000 sold copies and 1.2 million pieces of additional content, gives the company a direct channel to convert players into RaceControl subscriptions; the paid conversion rate exceeded the 5% benchmark cited by management for successful mobile games.
    • +Insider activity recorded net buying of approximately $450.6 thousand during the three months ended August 31, 2026, with 20 purchase transactions and no recorded sales, which is a supportive signal although not sufficient alone to determine investment value.

    ▼ Selling Case6 pts

    • −Growth relies heavily on the Le Mans Ultimate and RaceControl ecosystem; management described these two products as the drivers of the business, while subscriptions depend on the continued appeal of the game, content flow, and the company's ability to retain players.
    • −Management warned that performance will not grow in a straight line because revenues are affected by seasonality, the auto racing calendar, and the size and timing of content updates, which may cause tangible fluctuations between months and quarters.
    • −Revenues for Q2 of fiscal year 2026 decreased to $3.5 million from $4.0 million in Q1 of fiscal year 2026, despite strong year-over-year growth in the first half, highlighting a potential slowdown in momentum between quarters.
    • −Adjusted EBITDA in Q2 of fiscal year 2026 declined to $0.8 million from $1.4 million a year ago, and adjusted earnings per share dropped to $0.19 from $0.25; although the previous comparison contained non-recurring gains, it shows the sensitivity of profitability to investment and item mix.
    • −Management did not provide future financial guidance in the August 14, 2026 call, so there are no quantitative revenue or profit targets available to measure execution for the rest of fiscal year 2026, and the development of the PlayStation and Xbox version was described as complex work.
    • −Cash and cash equivalents totaled $3.9 million on June 30, 2026, while the company drew $1.2 million from a $3 million revolving credit facility and spent $3.7 million to repurchase shares; the small market capitalization of $21 million makes liquidity flexibility and capital expenditure execution significant risk factors.

    Valuation

    The neutral consensus does not include a numerical price target or a high and low range, so a supported comparison between the analysts' valuation and the stock cannot be made. The 52-week range extends from $2.105 to $5.558, and there is no published P/E ratio despite positive earnings appearing in the latest trailing twelve months data; therefore, the valuation of the company with a $21 million market capitalization relies heavily on the sustainability of RaceControl growth and converting console development into additional revenues, against earnings volatility and a small liquidity base.

    Figures in the text are as of 2026-09-01; the live price is shown at the top of the page.

    FAQ

    What is the main driver of MSGM's growth in fiscal year 2026?

    Le Mans Ultimate and RaceControl are driving Motorsport Games' growth in fiscal year 2026. First-half revenues rose 74% to $7.6 million, while RaceControl subscription revenues grew by approximately 349% to $1.4 million. The annual recurring revenue run rate for the platform also reached about $2.9 million with more than 40,500 paid subscribers by the end of June 2026.

    How strong were the results for Q2 of fiscal year 2026?

    In Q2 of fiscal year 2026, the company achieved revenues of $3.5 million and a gross profit of $2.9 million, with a margin of approximately 83%. Net income reached $401,000 and earnings per share were $0.08, and positive operating income continued for the sixth consecutive quarter. In contrast, adjusted EBITDA declined to $0.8 million from $1.4 million a year ago, with the comparison differing due to non-recurring gains in the prior period.

    Why is RaceControl important to the future of Motorsport Games?

    RaceControl connects the company directly with every player competing online in Le Mans Ultimate, allowing the conversion of free accounts to premium subscriptions. Its contribution rose to 18% of revenues in the first half of fiscal year 2026, compared to 7% in the corresponding period of fiscal year 2025 and less than 1% in fiscal year 2024. Management says subscriber acquisition was achieved organically at a low cost, and that the paid conversion rate exceeds the 5% benchmark it cited for successful mobile games.

    What is the announced content plan for the Le Mans Ultimate game in 2026?

    Version 1.4 in July 2026 added the Daytona and Laguna Seca circuits as part of the first U.S. Track Pack. Management stated in the August 14, 2026 call that the initial response exceeded its expectations, after base game sales surpassed 500,000 copies and additional content exceeded 1.2 million pieces since launch. The company expects to release the second and third packs in September and December 2026, with continued exploration of additional content for 2027.

    What is the liquidity and funding position of Motorsport Games?

    Cash and cash equivalents stood at $3.9 million on June 30, 2026, and average operating cash flow was about $0.5 million per month during the first half of fiscal year 2026. The company spent $3.7 million to repurchase Class A shares from Driven Lifestyle Group, a transaction that also resulted in the cancellation of all super-voting Class B shares. The company has a $3 million revolving credit facility from Citibank, of which $1.2 million was drawn on June 30, 2026, maturing in February 2028.

    What does the potential PlayStation and Xbox version mean for MSGM's growth?

    Development of Le Mans Ultimate for PlayStation and Xbox consoles was ongoing according to the plan announced on August 14, 2026. Management believes these versions could expand access to players who do not own a powerful gaming PC or a simulation setup with a wheel and pedals. However, it described porting the high-fidelity simulation experience to consoles as complex work, and did not announce a specific release date or associated financial forecast in the provided context.