EL7.AI
Strategy BuilderCOT DataAdvanced NewsResearchNewEarnings CalendarEconomic Calendar
We use cookiesPrivacy Policy
EL7.AIEL7.AI

AI Financial Intelligence
Professional analysis of central bank decisions

© 2026 EL7.AI. All rights reserved.

Markets

  • News
  • Forex
  • Stocks
  • Crypto
  • Gold
  • Commodities
  • Indices
  • ETFs

Analysis

  • Fed
  • ECB
  • BLS
  • COT
  • Economic Calendar

Learn

  • Service Guide
  • Oil

Company

  • About
  • Contact
  • Data Methodology
  • AI Disclosure
  • Pricing
  • Enterprise
  • Terms
  • Privacy
  • Security
  • WhatsApp
Status data is currently unavailable

The information provided on EL7.AI is for educational and informational purposes only and does not constitute financial advice.

Home
Stocks
Hasbro, Inc.
EL7 Factor Analysis
How we score this
Overall82
Excellent — top fifth of the marketSuper StockF 6/9Better than 82% of Market stocks, per EL7's model
FactorScoreDistributionValueAvgRank
▸
Valuation
69
16.3x▲17.8xTop tier
▸
Growth
70
15.6%▲7.1%Top tier
▸
Quality
96
—4.5%Top tier
▸
Safety
56
1.9x▲2.6xAround median
▸
Capital Return
36
3.06%▲2.12%Bottom tier
▸
Momentum
54
15.2%▲2.9%Around median
▸
Sentiment
46
11▲3Around median
HAS

HAS Hasbro, Inc.

Hasbro, Inc. · NASDAQ
Market Closed
91.54
▲ ⁦+1.53%⁩ (+1.38)
Market Cap$12.9B
Beta0.47
52w Low52w High
69.50106.98
Last Week
⁦-2.10%⁩
Last Month
⁦-3.12%⁩
Last 3 Months
⁦+8.81%⁩
Last Year
⁦+14.78%⁩
Fair Value
Current price$92
Analyst target · 3 analysts
$108
⁦+17%⁩
See it undervalued
Range ⁦$90–$123⁩
vs
DCF (estimate)
$116
⁦+27%⁩
Sees it clearly undervalued
⁦7.9⁩% discount · ⁦0⁩% growth
Bottom lineThe two methods broadly agree — estimate range ⁦$108–$116⁩.

Estimates — analyst targets and a simplified DCF, not investment advice.

Compare in the screener
Premium content

Get Your Premium Account Now

  • Stock Deep Analysis
  • The Advanced News Platform
Recommended
Annual plan
$17/mo
Monthly plan
$29/mo

Analyst Consensus

This section combines price targets, revision history, analyst coverage changes, and an AI summary of what changed on the Street.

Price Target· 3 analysts setting price target
$107.17
⁦+17.1%⁩
Current Price $91.54·Median $107.50
Low
$90.00
High
$123.00
Current price
$91.54
Average target
$107.17
Street summary

Hasbro (HAS) Price Target Analysis

Bullish tilt

The average price target for Hasbro stock saw a slight decline of 1.68% over the past thirty days, falling from $109 to $107.17, coinciding with a reduction in the number of analysts providing price targets from 4 to 3. Despite this downward adjustment in consensus, the current price of $94.18 is still trading at a notable discount to the average target and close to the lower end of the price range of $90, indicating limited variance in analyst estimates.

As of 2026-08-27
Revisions momentum · 30d
⁦+0.8%⁩
Average rating
★ 4.07
Buy
Analyst coverage
⁦15 (-1)⁩
Buy conviction
87%
High
Target dispersion
36%
Wide
Analyst ratings over time15 analysts rating
3
10
2
Strong BuyBuyHoldSellStrong Sell
Rating trend — last 12 months4.00 → 4.07
Recent analyst moves
  • = Reiterate2026-07-27
    UBS
    Buy
  • = Reiterate2026-07-23
    Citigroup
    Buy
  • = Reiterate2026-07-22
    Roth MKM
    Buy
Premium content
Key Financials

Ten ratios that matter, each compared against its sector median and average — so you can see whether a number is rich or cheap relative to peers in the same sector.

StockSector medianSector averagetypical sector range
MetricValuePosition within sectorVerdict
  • P/E (TTM)
    16.32x
    4.56x36.49x
    Cheap
  • Forward P/E
    14.30x
    3.79x30.29x
    Cheap
  • EV / EBITDA
    12.37x
    2.75x22.03x
    Near median
  • FCF Yield
    9.4%
    -30.9%16.2%
    Strong
  • Revenue Growth YoY
    15.6%
    -13.8%31.9%
    Above average
  • EPS Growth YoY
    238.2%
    -156.9%135.6%
    Exceptional
  • Gross Margin
    75.6%
    12.0%66.5%
    Exceptional
  • ROIC
    —
    —
  • Net Debt / EBITDA
    1.94x
    0.65x5.48x
    Low debt
  • Dividend Yield
    3.1%
    0.1%5.9%
    Moderate
  • Payout Ratio
    49.6%
    8.9%99.8%
    Moderate
  • Altman Z-Score
    —
    —
Financial Analysis
|

Stock Analysis

AI-generated
Based on 2026-07-21 data

Company Overview

Hasbro operates through a portfolio spanning tabletop and digital games, toys, consumer products, intellectual property licensing, and entertainment. The Wizards segment leads the business through Magic: The Gathering, Dungeons & Dragons, and the Magic: The Gathering Arena and D&D Beyond platforms, while the Consumer Products segment sells brands such as Play-Doh, Peppa Pig, Hasbro Gaming, and licensed products related to Star Wars and Marvel. The company also generates digital revenue through licensing fees and partnerships; its partner pipeline includes more than 200 projects active or in development across mobile, casino games, PCs, and consoles.

In Q2 of fiscal 2026, EDGAR data showed revenue of $1.3 billion, gross profit of $1.0 billion, net income of $160.9 million, and earnings per share of $1.12. In management's adjusted presentation, net revenue was $1.14 billion, up 16% year over year, adjusted operating profit was $282 million, up 14%, adjusted operating margin was 24.8%, down 40 basis points, and adjusted diluted earnings per share was $1.28, down 2% due to a non-cash digital impairment.

Wizards was the largest driver in Q2 of fiscal 2026, with revenue of $664 million, representing about 58% of the net revenue presented by management, growth of 27%, operating profit of $270 million, and a margin of 40.7%. The Consumer Products segment generated $463 million, representing about 41%, with growth of 5%, but recorded an adjusted operating loss of $7.5 million, while Entertainment revenue declined 20% to $12.8 million and its adjusted operating profit was $8.6 million, with a margin of 67.2%. For the first half of fiscal 2026, revenue reached $2.1 billion, up 15%, and adjusted operating profit reached $569 million, up 21%, with margin expansion of 150 basis points.

What's Driving the Stock

  • Magic revenue rose 32% in Q2 of fiscal 2026 and more than 34% in the first half, driven by the Secrets of Strixhaven and Marvel Super Heroes releases; the latter became the fastest set to reach $300 million, with strong reorders and sell-through rates and inventory levels described by management as reasonable.
  • Hasbro expanded its fiscal 2026 outlook to consolidated revenue growth of 5% to 7% in constant currency, an adjusted operating margin of 25% to 26%, and adjusted earnings before interest, taxes, depreciation, and amortization of $1.45 billion to $1.50 billion. It also raised its Wizards growth outlook to the low double digits, with a margin in the low 40% range.
  • Growth in Magic's player base, the re-engagement of former players, and double-digit distribution growth support demand; Magic sales are distributed approximately 70% through hobby stores, 20% through mass retail channels, and 10% internationally, and management said all three segments are growing.
  • The digital strategy focuses on Exodus and Warlock, which are planned for release in 2027, and on owned platforms with established scale; Magic: The Gathering Arena has generated nearly $1 billion since its launch in 2019, and registered D&D Beyond accounts have exceeded 30 million. The company aims to reduce total annual digital spending by at least 25% by 2028 after investment peaks in 2026.
  • The Consumer Products segment achieved growth of 5% in Q2 of fiscal 2026, with North America up 17%. The initial launch of Blooms from Play-Doh sold out at major retailers in less than 24 hours, and Hasbro's multi-year collaboration with Nintendo to produce merchandise inspired by The Legend of Zelda begins in 2027.

Buying & Selling Case

▲ Buying Case4 pts

  • +Magic has a long operating track record; since 2009, its tabletop and digital businesses have generated compound annual revenue growth exceeding 17%, grew in 15 of the past 17 years, and declined by no more than 3% in either of the other two years.
  • +Performance combines revenue growth with improved cash profitability; in the first half of fiscal 2026, revenue grew 15%, adjusted operating profit grew 21%, the company generated operating cash flow of $604 million, and allocated $147 million to debt reduction.
  • +The increase in initial Magic print runs shows a better ability to meet demand compared with fiscal 2025, and the company executed the largest initial release in the brand's history through Secrets of Strixhaven, followed by the largest day-one launch through Marvel Super Heroes within a single quarter. Partner printing companies are also increasing production capacity based on demand forecasts for fiscal 2027 and 2028.
  • +Capital discipline supports shareholder returns; in the first half of fiscal 2026, Hasbro returned $239 million through dividends and share repurchases, then raised its minimum fiscal 2026 repurchase target from $100 million to $200 million while maintaining dividends.

▼ Selling Case6 pts

Valuation

The analyst consensus is “Buy,” with an average target of $107.17, within a wide range of $90 to $123; the average is slightly above the 52-week range high of $106.98, while the highest target exceeds that high by about 15%. The breadth of the targets indicates meaningful differences in assessments of the sustainability of Magic's growth, digital gaming risks, and margin pressures, particularly after the $56 million impairment and the expected slowdown in Magic in the second half of fiscal 2026; the full 52-week range extends from $69.50 to $106.98.

BuyAnalyst target: $107.17(+17.1%)

Figures in the text are as of 2026-08-29; the live price is shown at the top of the page.

FAQ

What is the largest driver of HAS stock results in fiscal 2026?

Magic: The Gathering is the clearest driver, after its revenue rose 32% in Q2 of fiscal 2026 and more than 34% in the first half. Marvel Super Heroes helped achieve the largest day-one launch and the fastest path to $300 million, while Secrets of Strixhaven supported the largest initial release in the brand's history. As a result, Wizards revenue grew 27% to $664 million, and Hasbro raised its fiscal 2026 growth outlook for the segment to the low double digits.

Can Magic sustain its growth after Q2 of fiscal 2026?

Management points to growth in the player base, the return of former players, and double-digit distribution expansion, in addition to growth across hobby, mass retail, and international channels. Since 2009, the compound annual growth rate of Magic's tabletop and digital revenue has exceeded 17%, and the brand has grown in 15 of the past 17 years. However, management's outlook assumes Magic slows to the low single digits in the second half of fiscal 2026, with a low-single-digit decline in Q4 due to the difficult comparison and the shift of about $40 million between release timings.

What is the impact of the digital gaming strategy on Hasbro's earnings?

Hasbro canceled several games scheduled for 2028 and beyond and recorded a non-cash impairment of $56 million in Q2 of fiscal 2026. The plan now focuses on Exodus and Warlock in 2027, Magic: The Gathering Arena, which has generated nearly $1 billion since 2019, and D&D Beyond, which has more than 30 million registered accounts. The company expects fiscal 2026 to be the peak year for digital spending, followed by a reduction in total annual spending of at least 25% by 2028.

Earnings callEDGAR filings30-day newsInsider activity

Automated analysis for informational purposes only — not investment advice.

  • −Performance has become more dependent on Wizards and Magic; Wizards represented about 58% of Q2 fiscal 2026 net revenue and generated $270 million in operating profit, while Consumer Products recorded an adjusted operating loss of $7.5 million. The concentration of about 70% of Magic distribution in the hobby-store channel increases the sensitivity of results to any slowdown in this channel or in the brand itself.
  • −Expansion in digital games entails execution and capital risks; Hasbro canceled several games that had been scheduled for 2028 and beyond and recorded a non-cash impairment of $56 million in Q2 of fiscal 2026. The cost of developing Exodus and Warlock ranges from $100 million to $250 million per game depending on where each project falls within the range, with about two-thirds of amortization recognized during the first three months following launch and an additional $50 million to $75 million in marketing for the Wizards segment in 2027.
  • −Despite Wizards' strong growth, its operating margin declined 560 basis points to 40.7% in Q2 of fiscal 2026 due to the impairment, and management expects a margin between the high 30% range and the low 40% range in 2027 after accounting for game launches and amortization. Input costs, royalties, and inflation are also pressuring Consumer Products, where the company targets an annual margin of no more than 6% to 8%.
  • −The second-half outlook shows a clear slowdown compared with Magic's 34% growth in the first half of fiscal 2026; management assumes low-single-digit growth in the second half, including mid-single-digit growth in Q3 and a low-single-digit decline in Q4. About $40 million of this variance is related to the timing of the Q1 fiscal 2027 release shifting to February from the January timing used in fiscal 2026, but the difficult comparison remains a constraint on reported growth.
  • −Earnings remain exposed to oil, trade policy, and the consumer season; the company lost about $25 million in Q2 fiscal 2026 revenue due to the cyber incident, although operations returned to normal ahead of the expected schedule. Management explained that the annual revenue growth range of 5% to 7% retains a buffer due to uncertainty surrounding the holiday season between September and December 2026.
  • −Insider data for the three months ended August 19, 2026 indicates seven sales with no purchases and net selling of $4.6 million. This is a weak trading signal on its own because insider sales may be prearranged, and the available information provides no reason establishing otherwise.
What do Hasbro's margins and cash flows look like in fiscal 2026?

The adjusted operating margin was 24.8% in Q2 of fiscal 2026, down 40 basis points, while the first-half margin expanded by 150 basis points. The business generated $604 million in operating cash flow during the first half, with $147 million directed toward debt reduction and $239 million toward dividends and share repurchases. The company raised its fiscal 2026 adjusted operating margin outlook to 25%–26%, but recorded an adjusted operating loss of $7.5 million in Consumer Products.

What could support Consumer Products outside Magic?

Consumer Products revenue grew 5% to $463 million in Q2 of fiscal 2026, and the North American business rose 17%. The initial launch of Blooms from Play-Doh sold out at major retailers in less than 24 hours, while Star Wars, Peppa Pig, and Hasbro Gaming delivered positive year-over-year performance, according to management. Hasbro also signed a multi-year licensing agreement with Nintendo for products inspired by The Legend of Zelda that will begin appearing in 2027, but the segment continues to face elevated input costs and royalties.