Sony Group Corporation: EPS $0.48 vs $0.38 expected
Key Facts
Q2 FY2026 results
| Metric | Actual | Estimate | Surprise | Year ago |
|---|---|---|---|---|
| EPS (USD) | 0.48 | 0.38 | +26.3% | 0.37 |
| Revenue (USD bn) | — | — | — | 20.18 |
Recent reports: actual vs estimate
| Reported | Period | EPS (USD) | Estimate | Surprise | Revenue (USD bn) | Estimate | Surprise |
|---|---|---|---|---|---|---|---|
| Nov 5, 2026 | Q2 FY2026 | 0.4800 | 0.38 | +26.3% | — | — | — |
| Jul 31, 2026 | Q1 FY2026 | 0.3600 | 0.33 | +9.1% | 17.82 | 17.17 | +3.8% |
| May 8, 2026 | Q4 FY2025 | 0.0909 | 0.13 | −30.1% | 19.39 | 18.43 | +5.2% |
| Feb 5, 2026 | Q3 FY2025 | 0.4100 | 0.33 | +24.2% | 23.68 | 23.54 | +0.6% |
| Nov 14, 2025 | Q2 FY2025 | 0.3700 | 0.33 | +12.1% | 20.18 | 20.11 | +0.4% |
| Aug 7, 2025 | Q1 FY2025 | 0.3000 | 0.24 | +25.0% | 17.77 | 18.23 | −2.5% |
| May 14, 2025 | Q4 FY2024 | 0.2100 | 0.12 | +75.0% | 17.98 | — | — |
| Feb 13, 2025 | Q3 FY2024 | 0.4100 | 0.29 | +41.4% | 28.98 | — | — |
Source: Figures from the EL7 database. Estimates are the analyst consensus carried by our data vendor (FMP), not official figures. Figures are in USD as carried for this US-traded line; the company reports in another currency.
Sony Group Corporation results: EPS $0.48 vs $0.38 expected. The results cover the company's Q2 FY2026. EPS came in above analysts' estimate by 26.3%. Revenue figures are not available yet. Figures are in USD as carried for this US-traded line; the company reports in JPY.
EPS was up 29.7% from $0.37 a year earlier. On its record, EPS topped analysts' estimates in 6 of 7 earlier comparable reports.
What the results mean
Sony Group Corporation combines electronics, gaming, music and visual entertainment, so interpreting its results requires attention to the business mix. Hardware sales differ in nature from software and digital content distribution and entertainment production, with distinct demand and cost drivers across these activities.
Gaming platforms and digital distribution networks connect hardware, content and services through sales of games, add-on content and online services. In music, film and television, operations involve developing, producing, marketing and distributing content, making production costs and the company's ability to distribute its work important to understanding performance.
What to watch on the earnings call: Demand for electronics and gaming platforms, the role of game distribution, add-on content and digital services in the business mix, content production and marketing costs across music, film and television, and management's comments on margins and demand across the markets the company serves.
For the full analysis of Sony Group Corporation stock — valuation, scores and financial statements — see the stock page linked with this story.