AppLovin’s revenue guidance ranges from $2.055 billion to $2.085 billion ahead of results
Key Facts
Attention is turning to AppLovin’s third-quarter results after the company scheduled its announcement for November 4, following the close of the U.S. stock market. The financial report covers the quarter ended September 30, 2026, according to an investor relations statement. The upcoming announcement comes as markets track advertising technology companies’ performance and competition concerns in the gaming market. However, movements in AppLovin, Unity and The Trade Desk shares in the November 3 session could not be verified from a reliable open source. This account therefore includes no percentage gain or trading price for that session. The results date and the company’s announced quarterly guidance remain the key details directly tied to the upcoming test.
AppLovin’s third-quarter guidance puts revenue in a range of $2.055 billion to $2.085 billion. The company also set adjusted earnings before interest, taxes, depreciation and amortization at between $1.710 billion and $1.740 billion, with an expected margin of 83%. These figures will serve as benchmarks for comparing actual results with the outlook the company issued after reporting second-quarter results. The guidance indicates the revenue and adjusted operating profitability the company is targeting for the period ended September 30. The announcement will therefore test whether results fall within that range and what management says about the quarter’s business performance.
In the second quarter of 2026, the company reported revenue of $1.924 billion, up 53% year over year. Net income was $1.267 billion, up 55% from the second quarter of 2025, according to its published results. These figures provide a basis for comparison with the company’s third-quarter revenue range, but relate to an earlier period and are not results for the quarter now due. AppLovin shares closed at $228.85 on November 2, according to EL7 data. That price is a reference point dated to that session, not a price for the November 3 session or evidence of the stock’s direction ahead of the announcement.
The results come amid competitive concerns reported by Investing.com, citing BTIG, on November 2. The report said investor sentiment toward AppLovin had fallen to levels last seen in 2022 and 2023, amid concerns about competitive pressure, market share losses and a contraction in take rate. In contrast, BTIG’s checks showed AppLovin’s share of the gaming market remained stable. The report added that the take rate was affected by Unity reinvesting the gains it had made in that rate into overall spending and share of voice. These observations provide context for what investors may watch in the results, but remain concerns and assessments attributed to BTIG, not a confirmed explanation for any price movement in the November 3 session.
Among the developments cited in the report was AppLovin’s announcement in early October of a partnership with Trybe, a platform for user-generated creative content, with TikTok added as a new partner. The report places this move in the company’s backdrop ahead of the results announcement, without attributing a specific effect on revenue or the share price. Investors are also awaiting management’s discussion of the quarterly results and business performance in a webcast on November 4 at 5:00 p.m. Eastern Time. The webcast will be hosted by CEO Adam Foroughi and CFO Matthew Stumpf, according to the company statement. The event will give investors a chance to hear what management chooses to present about the quarter, on the same day results are released after the U.S. market close.
Unity’s results follow AppLovin’s announcement, with the company scheduled to report third-quarter results before the market opens on November 5, 2026. Unity said its webcast would begin at 8:30 a.m. Eastern Time. That puts the competitor’s disclosure the following day in the sequence of news investors are following across advertising technology and gaming. An Investing.com report citing BTIG raised concerns about Unity’s fourth-quarter guidance, linked to difficult sequential comparisons and uncertainty around model updates and D28 adoption. Developer adoption of D28 had reached 25%, according to Unity’s comments on its second-quarter results call, the report said. Investors’ focus this week is therefore split between AppLovin’s results and management commentary, followed by Unity’s results and any updates it provides.